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Forums > CSDb Entries > Event id #3365 : Lovebyte 2024
2023-11-29 00:23
wacek

Registered: Nov 2007
Posts: 505
Event id #3365 : Lovebyte 2024

Lovebyte is coming :)

As the C64 is still underrepresented in this sizecoding-dedicated demoparty (a little less last year with my humble efforts ;) ), please consider joining the competitions with your tiny entries :) It would be so awesome to witness more Commodore entries from seasoned, active coders! Our platform really gives a nice challenge when it comes to those tiny intros ;)
 
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2023-12-12 00:47
chatGPZ

Registered: Dec 2001
Posts: 11154
As said before, this was the case at any party i was involved with, ever. Of course when you approach organisers at the party, when everything is already set in stone more or less, chances are slim. And actually i my perception this stuff has become more strict in recent years, not less - because these days most parties already have a tight schedule (and a lot of compos).
2023-12-12 01:17
Krill

Registered: Apr 2002
Posts: 2856
Quoting wacek
I think you and Groepaz have goldfish memory
Dude.
2023-12-12 19:46
wacek

Registered: Nov 2007
Posts: 505
What? Was that offensive or smth??
2023-12-12 23:42
Krill

Registered: Apr 2002
Posts: 2856
Quoting wacek
What? Was that offensive or smth??
Well, i hadn't even attended my first real demoparty when the two you mentioned took place... sometime at the end of the last millenium.

We were talking about recent-ish parties, of course, like, no older than the average demoscener's firstborn. =)
2023-12-12 23:56
Krill

Registered: Apr 2002
Posts: 2856
<message ignored> :D

(Misclicked something to edit in a P.S.: "(And yes, that wording was needlessly rude.")
2023-12-13 10:54
wacek

Registered: Nov 2007
Posts: 505
Quoting Krill
And yes, that wording was needlessly rude.
"Goldfish memory"? Dude, be serious :)
2023-12-14 00:52
Count Zero

Registered: Jan 2003
Posts: 1830
Time to make people here move to a more general thread to discuss size-coding and alike. Next not Lovebyte 2024 related post will receive my personal wrath.

(Just keeping this thread open to not wreck the linkage to the event - respect this pls!)
2023-12-25 02:07
Mr SQL

Registered: Feb 2023
Posts: 121
Lovebyte 2024 looks really cool, just read the competition categories from 16 bytes up to 1K.

These small footprint code sizes are great fun! I used to compete in one and 10 line programming contests in the 80's.

As the author of SuperCharger BASIC I wonder if BASIC programming languages could be used to compete in the 1K contest provided only 1K of the RAM free to BASIC was used for the program code?

SuperCharger BASIC is designed to run on an Atari 2600 with a 6K RAM SuperCharger flashcart or stock Commodore 64. Of the 6K, 2K is used for the BASIC runtime and 4K is left free to compiled BASIC or Assembly.

On the Commodore 64 there is an additional 24K for the Atari 2600 emulator wrapper.

Can I enter Lovebyte 2024 in the 1K category with a SuperCharger BASIC program limited to 1K of the 4K available to BASIC?

Why or why not?

It seems like it should be reasonable to exclude the BASIC runtime since we do not include the BASIC ROM as part of a CBM BASIC 2.0 program. Memory for the Atari emulation VM would similarly need be excluded.  

SuperCharger BASIC might be considered a "fantasy console" for the Atari 2600 and Commodore 64 for having graphics commands to program Display List Windows:

Christmas Inertia

Quoting Krill
Quoting wacek
Quoting Krill
As if i haven't proven often enough that, i, personally, don't need more.

So... what was the purpose of your comment? You lost me. For all platforms except fantasy consoles, we are talking about pure binaries...
Again, nobody ruled out binaries nor plain C-64 as a target.

It's just that Lovebyte, in my mind, is strongly coupled with fantasy consoles and their Byte Battles, which in turn is based on Shader Showdown.

I just thought it would be cool to have such a Byte-Battle-esque thing for C-64, too.

Quoting ChristopherJam
I believe we're all responding to
Quote:
Question, of course, would be about the language. Some kind of souped-up BASIC or more low-level ASM-like thing or in-betweenish Pascal-esque thing?
..but now I'm not sure whether you were talking about the language being the one that competitors code in, or the one that the IDE is coded in.
That was about the former, the language to write the programs in.

Your initial suggestions were a bit confusing because no context was given, and i failed to make the connection because they don't really qualify as proper languages in my book, not for time-constrained live competitions, anyways. =)
2023-12-26 23:16
Frostbyte

Registered: Aug 2003
Posts: 174
@Mr SQL I would just ask the orgas. Even if using SuperCharger BASIC is quite different from using CBM BASIC v2.0 (additional code vs. built-in code to interpret the 1k basic code), I'd personally reckon the more the merrier.
2023-12-27 00:06
Mr SQL

Registered: Feb 2023
Posts: 121
Quote: @Mr SQL I would just ask the orgas. Even if using SuperCharger BASIC is quite different from using CBM BASIC v2.0 (additional code vs. built-in code to interpret the 1k basic code), I'd personally reckon the more the merrier.

Thanks good idea I just asked Lovebyte.
I'll share if the new BASIC can be used once I find out.
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