Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Hammarkullen   [2004]

Hammarkullen Released by :
Afrika

Release Date :
1 August 2004

Type :
C64 Demo

AKA :
10 years Afrika

Released At :
LCP 2004

Achievements :
C64 Demo Competition at LCP 2004 :  #3

User rating:********__  7.5/10 (15 votes)   See votestatistics
*******___  7/10 (9 votes) - Public votes only.

Credits :
Code .... Killer of Afrika
Music .... Dane of Booze Design
  HCL of Booze Design
  Mitch of Crest
Graphics .... Papapanda of Afrika
Loader .... HCL of Booze Design
Ripping .... Dandruf of Afrika


SIDs used in this release :
TBHH + AFK Intro music(/MUSICIANS/H/HCL/TBHH_plus_AFK_Intro_music.sid)
The Most Wanted(/MUSICIANS/M/Mitch_and_Dane/Most_Wanted.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Oswald on 10 July 2019
eventho it serves as a dump for effects "not good enough" they are still some of the best ones, and the whole demo is entertaining.
User Comment
Submitted by Copyfault on 10 September 2013
This is the all-time-best "fake"-demo on C64! This demo set the Afrika-label so high on my personal list such that I always get happy when a new AFK-release pops up... but up to this day, they didn't match with their Hammarkullen-Standard:))

Seems that also the type of this demo is "faked", as it is for sure no Onefiler. But it should stay this way for fake's sake unless the mods will run wild on this ;))
User Comment
Submitted by bepp on 27 April 2013
Pretty awesome demo + msx! Who is the secret musician?
User Comment
Submitted by Zyron on 18 November 2006
The 2x2 font rocks, and I'm not just saying that.
User Comment
Submitted by Oswald on 17 November 2006
the 8x8 rotzoom is the best in its league, its also the nicest 8x8 effect ever imho. also the distorter rocks hard despite the 8x8 resolution.
User Comment
Submitted by Radiant on 17 November 2006
I think this demo was released just to spite those groups that actually do serious demos with these kinds of effects - it becomes pretty hard to do it again with a straight face after it's been done in a fake demo. :-)

Anyway, the bumpmapper actually looks pretty good for being 4x4, and most effects are pretty fast, which adds up to an enjoyable experience overall - though many of the effects are of course very ugly because of colour usage and the gfx mode (the tunnel is hardly bearable for instance). :-) All in all, a nice commentary on this kind of demos, and actually way better and smoother than most of them. And as for who's behind Afrika - well, it's pretty obvious who did the code at least.
User Comment
Submitted by peskanov on 27 December 2005
Puzzling demo...Released as a joke, but the code is very wise. Most of the effects remind me of Mr. Sex late demos. However the screen modes are not as sophisticated as those Byterapers prods.
The bump mapping really seems 4x4, and the dithering pattern used it's probably one of the best I hase seen for multicolor modes.
User Comment
Submitted by CreaMD on 17 April 2005
This is how I like it. Quick. Simple and stunning. Some crazy techno tune would fit this one much better though ;-)))
User Comment
Submitted by Jucke on 21 August 2004
WTF!! This sucks! This demo is WAY too GOOD to be from Afrika. We in Judas will no longer greet Afrika after this. Prepare to get on our fuckings-list from now on.. traitors! (:
User Comment
Submitted by CyberBrain on 4 August 2004
This demo is fine! Lot's of nice eye-candy. I really like the flow in this one! No, long boring loader parts or shit like that, just pure demo.
User Comment
Submitted by Trash on 2 August 2004
Cruzer:
I know, most of the people at LCP 2004 knows but we won't tell ya, it would ruin the suprise the day you find it out by yourself.
I was still missing a 'Skolsyster' contribution to this demo though...
User Comment
Submitted by Cruzer on 2 August 2004
Yup, some really fine lookin' fx in this one. Anyone knows who's behind this fake group??
User Comment
Submitted by Oswald on 2 August 2004
hcl: the bump puzzled me aswell, but it cant be else then 4x4 at this speed :) it's just the clever charset and the very big lightsource that makes it look so fine.
User Comment
Submitted by HCL on 2 August 2004
Sorry to interfere, but the bump is also a 4*4 effect rite?!
User Comment
Submitted by Optimus on 2 August 2004
That bump map has really cool shades with the right tile gfx, wow! Some 4*4 effects were nice too.
User Comment
Submitted by Puterman on 1 August 2004
This looked absolutely awesome on the bigscreen, but on a TV the size of the pixels are a bit more obvious, so it doesn't look quite as cool anymore. Anyway, great effort for a fake demo. :)
User Comment
Submitted by blackdroid on 1 August 2004
trash: well I guess its time to get your hands on a projector then :)
User Comment
Submitted by Trash on 1 August 2004
I gave it an eight just becoz of the bumper and the speed in the rotozoomer. It was really impressing on a bigscreen, not really that impressing on 14"...
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (18)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.094 sec.