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C64 Coding
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C64 Compatibility with C128 in depth
Mr SQL
35
6789
2023-10-04
00:40
/ chatGPZ
Searching a tool to compile a list of screen addresses
spider-j
8
980
2023-10-03
20:34
/ ws
NTSC Raster Positions
TWW
12
2006
2023-09-29
14:08
/ chatGPZ
REL files
Krill
19
2722
2023-09-20
22:45
/ JeeK
display 3x3 tiles from Charpad to screen
Dr.j
9
1780
2023-09-12
22:18
/ soci
1670 modem RAM
Repose
10
1282
2023-09-09
09:50
/ oziphantom
TASS64 extension for Visual Studio?
Fungus
10
1078
2023-09-01
17:53
/ chatGPZ
Linux for C64
Repose
10
1618
2023-08-31
19:56
/ mankeli
If it were 1987 again....
Knight Rider
94
16483
2023-08-22
08:40
/ Fungus
CBM tape routines reverse engineering
Fungus
13
2535
2023-08-20
20:32
/ Fungus
$D016 bit 5
Krill
76
7299
2023-08-11
01:14
/ Fungus
UXN Instruction Set
rupy
11
2836
2023-07-26
00:39
/ Bansai
6502 and Phantom Reads
Frostbyte
9
1240
2023-07-19
20:15
/ chatGPZ
Profiler support in the VICE monitor
chatGPZ
21
2565
2023-06-16
14:52
/ Brush
1541 Routines
Codey
20
7257
2023-06-07
10:17
/ Krill
Bank switching and C000 - CFFF
El Stocko
15
1992
2023-05-12
17:58
/ Martin Piper
Shortest code for stable raster timer setup
Krill
187
36706
2023-05-11
19:00
/ Quiss
Kick Assembler: Creating Binary Header
Raistlin
13
4679
2023-05-11
10:21
/ fidel
unemulated VSP graphical glitch ?
Oswald
2
945
2023-05-10
08:32
/ Oswald
Playroutine coding: A new way to represent pitch
lft
34
9050
2023-05-05
03:54
/ Bansai
SID Interlaced Chord question
ws
14
1498
2023-05-01
01:32
/ ws
Looking for a coderfor these game graphics I've done...
DeadBone / Hype
0
859
2023-04-24
15:44
/ DeadBone / Hype
Looking for a coder for these game graphics I've done...
DeadBone / Hype
0
738
2023-04-24
15:42
/ DeadBone / Hype
Donsolx16
rupy
3
773
2023-04-10
05:47
/ Martin Piper
best way to implement SEV?
tlr
15
1818
2023-04-03
12:29
/ tlr
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