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Forums > CSDb Entries > Release id #240659 : Night Mission Pinball Extended
2024-03-24 12:57
Fungus

Registered: Sep 2002
Posts: 626
Release id #240659 : Night Mission Pinball Extended

Why was the original screenshots removed from this and replaced with ones with ugly speccy colors?
2024-03-24 14:21
iAN CooG

Registered: May 2002
Posts: 3136
From the log I can see
original gif by Grue, dimensions not conforming the rules shown while you upload the image (it's not hidden somewhere in the help pages, but nobody read anyway)

Removed by a mod because not conforming.
Then user "Mike" uploaded that gif with oversaturated palette

Grue now replaced it with more normal colors and 384x272 as by rules. All is well now.
2024-03-24 22:59
Fungus

Registered: Sep 2002
Posts: 626
Makes sense.

I thought gifs with palettes were removed to? There's lots of those.
2024-03-25 22:12
TheRyk

Registered: Mar 2009
Posts: 2081
Enjoying this tremendously,
however, is it a game (as currently flagged) or a crack in terms of CSDb categories?
2024-03-25 23:50
Moloch

Registered: Jan 2002
Posts: 2896
I believe there was a discussion about the category choice with the Nostalgia releases of Ghost'n Goblins and Commando.

I think the consensus was those games did get cracked but the wide range of changes/updates/additions would qualify them as "Game".
2024-03-26 00:55
Fungus

Registered: Sep 2002
Posts: 626
Since they are derivative works, I would call them "mods".
2024-03-26 12:55
Grue

Registered: Dec 2001
Posts: 148
The Modification would sound much better, as it's not a new game or a crack, either.

Then again, the first thing I did was crack the original game.
2024-03-26 14:58
TheRyk

Registered: Mar 2009
Posts: 2081
Quote: Since they are derivative works, I would call them "mods".

I remember having been beaten up some 15 years ago on Forums and in comments when I suggested the term "mod" in the scene (mostly because there ain't much to crack anymore in terms of removing non-existing protection, "mod, seriously, on 8 bit C=64 we don't use that term, you crazy 32bit PC bastard!") =D

However, if we handled GnG and Commando by N0S as Game, I'm fine with treating NMP Ext the same way.
2024-03-26 19:40
Fungus

Registered: Sep 2002
Posts: 626
Derivative works are clearly mods for me. As a modder on PC I am not offended by the term, as it's a proper term. No one was doing this type of thing back in the day other than replacing sprites in games, which is really a mod too.

Agree, there is no protections anymore, can't call things cracks. I just call them "releases".
2024-04-07 08:43
Hypnosis

Registered: Mar 2015
Posts: 36
Keyboard input doesn't work on the C128, probably because the input is read in 2 MHz without a NOP between STA $DC00 and LDA $DC01.

Very impressive mod! Such dedication! I'm going to have a go at it today.
2024-04-07 09:33
Trurl

Registered: Mar 2002
Posts: 59
Quote: Keyboard input doesn't work on the C128, probably because the input is read in 2 MHz without a NOP between STA $DC00 and LDA $DC01.

Very impressive mod! Such dedication! I'm going to have a go at it today.


That's strange, can you please elaborate? It works here on all my real c128s as well as Vice x128.
 
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